![]() Is there a better method I should be using? Some way that dwarves in this setting could avoid the labor-intensive working of iron into wrought iron? I'm aware of wootz/Damascus steel but I think it would be nice to have dwarves use the (more advanced?) crucible method to produce larger quantities than the medieval-level humans do in the same setting, is possible. Is direct reduction of the iron ore into "sponge iron" acceptable for use in this scenario, or would it need to be worked into wrought iron for use in this method? I guess sponge iron/a bloom of iron would contain too many impurities to use? I'm not sure exactly how the iron production, the key step to a smith, should go. Place the iron along with a flux in heated crucibles to produce steel.Produce some kind of iron - this is the part I'm unsure of.Produce fuel by turning coal into coke or wood into charcoal.Possibly need to grind this down and roast it.So far I have the process as something like: I think it's not too far-fetched to think that Huntsman's production of crucible steel in the 18th century could have been employed in a less technologically advanced society in the real world, if the knowledge was there. This is a very traditional Tolkein-esque fantasy world at a relatively "middle ages" level of technology (no gunpowder for example).ĭetailed production chains are a big focus so I'm trying to keep things somewhat realistic (Is "hard fantasy" a thing?) and trying to design how dwarves (masters of working with stone and metal) would produce steel in this setting. Okey now I want to build on top of the trees and call myself "The petite elves".I'm designing a computer game in a fantasy setting with dwarves who need to produce steel. Your stonemasons will also basically be rolling in passive EXP-gain because if they've got nothing better to do and there's rocks available, they'll go cut them into blocks. Blocks are twice the value of undressed stone when you build something with them, and by specifying which types of stone you'll avoid problems with someone having chopped up all the marble into blocks when you want to make a nice marble statue or some thrones or whatever. Those will mostly keep loose stone from cluttering up the place (looks messy and dwarves don't like that), and give you plenty of much-more-easily toted stone blocks to build things with. Originally posted by evildagmar:I wouldn't bother with quantum stockpiles for boulders unless the fortress is well into an advanced state of "filthus maximus" with clutter as far as the eye can see. Go ahead and make 5-6 wooden bins, or enough bins to fill the stone stockpile, because stone blocks will stack neatly in the wooden bins. ![]() (You don't want them carving ores or more valuable stones into blocks without a good reason.)
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